There's a hole in your boot, so your sock is soaked with something that you've decided to think of as 'water' for the moment. This isn't the time to contemplate sewer waters and possible diseases. After all, either you're going to die or you'll survive and the Doctor (you're so annoyed with him at the moment, you're still so fond, you miss him - alright, it's been a day, but that's long enough - and you're worried but there's always part of your mind thinking about him so it's easy to keep to the background) can find you a full course of antibiotics. Also new boots, which these used to be new but the tentacle, dripping with acid, had been coming for Wulf so you'd had to stomp on it, even knowing it would eat through the sole of your boot. Hell, it's not like you weren't already limping.
You know that all of this is a way of thinking about not dying, because what use is it to think of that? You stumbled over a tree root and banged your knee because this place has too many damned forests. You were beaten up by the guards, which is never unusual but that doesn't remove the bruises. You're worried about Anji because you're not sure if she got to safety. You can think about the stupid sewers and Wulf's weight - the kid is definitely too big to carry easily. All that is easy.
What is this planet? You didn't have a chance to learn the name. It's a place with trees that come out of nowhere. It's uncomfortable cities and people who it's a little awkward to communicate with as you don't have six limbs. You've met a couple you've liked. You've met plenty you've disliked, from the guards to Teo to Mildrith to everyone who's refused to listen to the danger. You don't like many people, so you could probably add most of the planet to this list.
If they'd listened you could be sitting with your feet up right now. Instead, you're walking towards the bomb set to blow a big enough junk out of this planet that the people who aren't lucky enough for a fast death are going to be facing a slow one. You cold run away. Yet here you are. If you move it, you can save the planet. If you move it, there's no certainty it'll save you. Your life to save a world.
You're not going to turn around and run for safety, even if that would be far smarter. So there's no reason to think about it.
For Flint/open, saving the world
Date: 2023-04-22 02:25 am (UTC)You know that all of this is a way of thinking about not dying, because what use is it to think of that? You stumbled over a tree root and banged your knee because this place has too many damned forests. You were beaten up by the guards, which is never unusual but that doesn't remove the bruises. You're worried about Anji because you're not sure if she got to safety. You can think about the stupid sewers and Wulf's weight - the kid is definitely too big to carry easily. All that is easy.
What is this planet? You didn't have a chance to learn the name. It's a place with trees that come out of nowhere. It's uncomfortable cities and people who it's a little awkward to communicate with as you don't have six limbs. You've met a couple you've liked. You've met plenty you've disliked, from the guards to Teo to Mildrith to everyone who's refused to listen to the danger. You don't like many people, so you could probably add most of the planet to this list.
If they'd listened you could be sitting with your feet up right now. Instead, you're walking towards the bomb set to blow a big enough junk out of this planet that the people who aren't lucky enough for a fast death are going to be facing a slow one. You cold run away. Yet here you are. If you move it, you can save the planet. If you move it, there's no certainty it'll save you. Your life to save a world.
You're not going to turn around and run for safety, even if that would be far smarter. So there's no reason to think about it.